Druid · Balance

Hurricane

Changed · Learned from level 40 · 3 rank records

Hurricane · Rank 1

Forever · Learned at level 40

Cost
880 Mana
Range
30 yd range
Cast time
Channeled

Creates a violent storm in the target area causing 68 Nature damage to enemies every 1 sec, and increasing the time between attacks of enemies by 20%. Lasts 10 sec. Druid must channel to maintain the spell.

Classic Era · Learned at level 40

Cost
880 Mana
Range
30 yd range
Cast time
Channeled
Cooldown
1 min cooldown

Creates a violent storm in the target area causing 70 Nature damage to enemies every 1 sec, and increasing the time between attacks of enemies by 25%. Lasts 10 sec. Druid must channel to maintain the spell.

  • Cooldown none instead of 1 min
  • 68 instead of 70, 20% instead of 25%

Hurricane · Rank 2

Forever · Learned at level 50

Cost
1180 Mana
Range
30 yd range
Cast time
Channeled

Creates a violent storm in the target area causing 98 Nature damage to enemies every 1 sec, and increasing the time between attacks by 20%. Lasts 10 sec. Druid must channel to maintain the spell.

Classic Era · Learned at level 50

Cost
1180 Mana
Range
30 yd range
Cast time
Channeled
Cooldown
1 min cooldown

Creates a violent storm in the target area causing 100 Nature damage to enemies every 1 sec, and increasing the time between attacks by 25%. Lasts 10 sec. Druid must channel to maintain the spell.

  • Cooldown none instead of 1 min
  • 98 instead of 100, 20% instead of 25%

Hurricane · Rank 3

Forever · Learned at level 60

Cost
1495 Mana
Range
30 yd range
Cast time
Channeled

Creates a violent storm in the target area causing 132 Nature damage to enemies every 1 sec, and increasing the time between attacks by 20%. Lasts 10 sec. Druid must channel to maintain the spell.

Classic Era · Learned at level 60

Cost
1495 Mana
Range
30 yd range
Cast time
Channeled
Cooldown
1 min cooldown

Creates a violent storm in the target area causing 134 Nature damage to enemies every 1 sec, and increasing the time between attacks by 25%. Lasts 10 sec. Druid must channel to maintain the spell.

  • Cooldown none instead of 1 min
  • 132 instead of 134, 20% instead of 25%

Data comes from the World of Warcraft: Forever beta client. These are base values; actual effects also depend on talents, equipment and level scaling.

Other Balance Spells

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