Hurricane · Rank 1
Forever · Learned at level 40
- Cost
- 880 Mana
- Range
- 30 yd range
- Cast time
- Channeled
Creates a violent storm in the target area causing 68 Nature damage to enemies every 1 sec, and increasing the time between attacks of enemies by 20%. Lasts 10 sec. Druid must channel to maintain the spell.
Classic Era · Learned at level 40
- Cost
- 880 Mana
- Range
- 30 yd range
- Cast time
- Channeled
- Cooldown
- 1 min cooldown
Creates a violent storm in the target area causing 70 Nature damage to enemies every 1 sec, and increasing the time between attacks of enemies by 25%. Lasts 10 sec. Druid must channel to maintain the spell.
- Cooldown none instead of 1 min
- 68 instead of 70, 20% instead of 25%
Hurricane · Rank 2
Forever · Learned at level 50
- Cost
- 1180 Mana
- Range
- 30 yd range
- Cast time
- Channeled
Creates a violent storm in the target area causing 98 Nature damage to enemies every 1 sec, and increasing the time between attacks by 20%. Lasts 10 sec. Druid must channel to maintain the spell.
Classic Era · Learned at level 50
- Cost
- 1180 Mana
- Range
- 30 yd range
- Cast time
- Channeled
- Cooldown
- 1 min cooldown
Creates a violent storm in the target area causing 100 Nature damage to enemies every 1 sec, and increasing the time between attacks by 25%. Lasts 10 sec. Druid must channel to maintain the spell.
- Cooldown none instead of 1 min
- 98 instead of 100, 20% instead of 25%
Hurricane · Rank 3
Forever · Learned at level 60
- Cost
- 1495 Mana
- Range
- 30 yd range
- Cast time
- Channeled
Creates a violent storm in the target area causing 132 Nature damage to enemies every 1 sec, and increasing the time between attacks by 20%. Lasts 10 sec. Druid must channel to maintain the spell.
Classic Era · Learned at level 60
- Cost
- 1495 Mana
- Range
- 30 yd range
- Cast time
- Channeled
- Cooldown
- 1 min cooldown
Creates a violent storm in the target area causing 134 Nature damage to enemies every 1 sec, and increasing the time between attacks by 25%. Lasts 10 sec. Druid must channel to maintain the spell.
- Cooldown none instead of 1 min
- 132 instead of 134, 20% instead of 25%
Data comes from the World of Warcraft: Forever beta client. These are base values; actual effects also depend on talents, equipment and level scaling.
Other Balance Spells
- Wrath1 from level
- Moonfire4 from level
- Thorns6 from level
- Entangling Roots8 from level
- Nature's Grasp10 from level
- Teleport: Moonglade10 from level
- Faerie Fire18 from level
- Hibernate18 from level
- Insect Swarm20 from level
- Omen of Clarity20 from level
- Starfire20 from level
- Soothe Animal22 from level