Setting up camp
The Tanning Rack and the Spinning Wheel cannot stand alone: a campfire comes first.
Light a campfire
A campfire comes from a campfire kit made with Cooking. There are three: the Basic Campfire Kit, the Journeyman Campfire Kit and the Expert Campfire Kit. How many camp objects each holds around it is in its own tooltip.
Place the object by the fire
The Tanning Rack and the Spinning Wheel both need a campfire nearby. The Tanning Rack goes over the Camp Tent and replaces it, the Spinning Wheel goes over the Faction Banner, and each keeps the benefits of the object it replaced.
Craft next to it
A recipe that needs one of the two can only be made standing next to it. The object does not stay long, so have the recipe's reagents ready beforehand.
- Stays 15 minutes
- A placed object is gone after 15 minutes, the duration of the placing spell in the client.
- One per placing
- Placing uses up the item itself; the next one costs its reagents again.
- A shared 1-hour cooldown
- Every camp object shares this 1-hour cooldown. The campfire kits are outside it: theirs is 5 minutes.
To make: Cooking 1
Reagents:
To make: Cooking 90
Reagents:
To make: Cooking 200
Reagents:
Tanning Rack
- Where the blueprint comes from
- Dropped by Razorclaw the Butcher, a boss in Shadowfang Keep.
- Leatherworking 140
- Learning the blueprint, making the Tanning Rack and placing the Tanning Rack all take 140 Leatherworking.
- Reagents for each Tanning Rack
Medium Leather×5
Fine Thread×3
Simple Wood×2- Replaces the Camp Tent
- It goes over the Camp Tent, replaces it and keeps all the benefits of the Camp Tent.
- Not bound
- Neither the blueprint nor the finished Tanning Rack is bound, so both can be traded.
- 48 recipes need it
- 37 of them are new in Forever. The first can be learned at 125 Leatherworking, while placing the Tanning Rack takes 140. See these recipes
Spinning Wheel
- Where the blueprint comes from
- Our item data has no source for this blueprint yet; it will be added once we find it.
- Tailoring 140
- Learning the blueprint, making the Spinning Wheel and placing the Spinning Wheel all take 140 Tailoring.
- Reagents for each Spinning Wheel
Simple Wood×2
Bolt of Silk Cloth×5
Fine Thread×3- Replaces the Faction Banner
- It goes over the Faction Banner, replaces it and keeps all the benefits of the Faction Banner.
- Not bound
- Neither the blueprint nor the finished Spinning Wheel is bound, so both can be traded.
- 73 recipes need it
- 54 of them are new in Forever. The first can be learned at 125 Tailoring, while placing the Spinning Wheel takes 140. The client has 1 more recipe that names the Spinning Wheel, but nothing teaches it yet, so it is not listed. See these recipes
All recipes
Sorted by the skill to learn them, lowest first. Where each recipe comes from, and the levelling route, are on the Leatherworking and Tailoring pages.