Camping

A new Forever system. A cook builds a campfire, other players add objects from their professions, and anyone who sits by the fire for a minute gets their buffs for an hour. Each profession has three objects, the first at skill 20.

Rules and Traits

  1. 1Build a campfireA cook crafts a Basic Campfire Kit from one Simple Wood, with Flint and Tinder in the bags, and places it. It burns for 15 minutes, and no other campfire can stand within 100 yards.
  2. 2Add your objectFrom skill 20 in a profession, you place its object by the fire; the others come from other players. Your camp objects share a one-hour cooldown.
  3. 3Sit down for a minuteAnyone sitting or crafting by the fire for a minute gets the buffs of the objects around it. They last an hour, so you can leave once you have them.

Camping Legacy perks

Field GuideReduces your cooldown on adding Camp features by 8 / 17 / 25%Adventure tree · 3 ranks · needs 5 points spent in the treeOpen Planner
PermanenceYour class abilities which grant long-duration stat or attribute benefits to all party or raid members last 50 / 100% longer, and the benefits you gain from resting at a camp last 50 / 100% longer.Resourcefulness tree · 2 ranks · needs 5 points spent in the tree and a rank in GourmandOpen Planner
Reagent EconomyYour class abilities no longer require reagents purchaseable from vendors, and your Tier 1 camping features cost no reagents to craft.Resourcefulness tree · 1 rank · needs 10 points spent in the tree and a rank in The Quick and the DeadOpen Planner