Hunter · Survival

Freezing Trap

Changed · Learned from level 20 · 3 rank records

Freezing Trap · Rank 1

Forever · Learned at level 20

Cost
50 Mana
Cast time
Instant
Cooldown
30 sec cooldown

Place a Frost trap that freezes the first enemy that approaches, preventing all action for up to 10 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one Frost trap can be active at a time.

Classic Era · Learned at level 20

Cost
50 Mana
Cast time
Instant
Cooldown
15 sec cooldown

Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 10 sec. Any damage caused will break the ice. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.

  • Cooldown 30 sec instead of 15 sec
  • Same numbers, reworded

Freezing Trap · Rank 2

Forever · Learned at level 40

Cost
75 Mana
Cast time
Instant
Cooldown
30 sec cooldown

Place a Frost trap that freezes the first enemy that approaches, preventing all action for up to 15 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one Frost trap can be active at a time.

Classic Era · Learned at level 40

Cost
75 Mana
Cast time
Instant
Cooldown
15 sec cooldown

Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 15 sec. Any damage caused will break the ice. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.

  • Cooldown 30 sec instead of 15 sec
  • Same numbers, reworded

Freezing Trap · Rank 3

Forever · Learned at level 60

Cost
100 Mana
Cast time
Instant
Cooldown
30 sec cooldown

Place a Frost trap that freezes the first enemy that approaches, preventing all action for up to 20 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one Frost trap can be active at a time.

Classic Era · Learned at level 60

Cost
100 Mana
Cast time
Instant
Cooldown
15 sec cooldown

Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 20 sec. Any damage caused will break the ice. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.

  • Cooldown 30 sec instead of 15 sec
  • Same numbers, reworded

Data comes from the World of Warcraft: Forever beta client. These are base values; actual effects also depend on talents, equipment and level scaling.

Other Survival Spells

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