Paladin · Holy

Seal of Light

Changed · Learned from level 30 · 4 rank records

Seal of Light · Rank 1

Forever · Learned at level 30

Cost
110 Mana
Cast time
Instant

Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 39. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 25. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

Classic Era · Learned at level 30

Cost
110 Mana
Cast time
Instant

Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 39. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 25. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

  • 40 sec instead of 10 sec

Seal of Light · Rank 2

Forever · Learned at level 40

Cost
140 Mana
Cast time
Instant

Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 53. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 34. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

Classic Era · Learned at level 40

Cost
140 Mana
Cast time
Instant

Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 53. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 34. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

  • 40 sec instead of 10 sec

Seal of Light · Rank 3

Forever · Learned at level 50

Cost
180 Mana
Cast time
Instant

Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 76. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 49. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

Classic Era · Learned at level 50

Cost
180 Mana
Cast time
Instant

Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 76. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 49. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

  • 40 sec instead of 10 sec

Seal of Light · Rank 4

Forever · Learned at level 60

Cost
210 Mana
Cast time
Instant

Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 94. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 61. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

Classic Era · Learned at level 60

Cost
210 Mana
Cast time
Instant

Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 94. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 61. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

  • 40 sec instead of 10 sec

Data comes from the World of Warcraft: Forever beta client. These are base values; actual effects also depend on talents, equipment and level scaling.

Other Holy Spells

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