Seal of Light · Rank 1
Forever · Learned at level 30
- Cost
- 110 Mana
- Cast time
- Instant
Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 39. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 25. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Classic Era · Learned at level 30
- Cost
- 110 Mana
- Cast time
- Instant
Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 39. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 25. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
- 40 sec instead of 10 sec
Seal of Light · Rank 2
Forever · Learned at level 40
- Cost
- 140 Mana
- Cast time
- Instant
Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 53. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 34. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Classic Era · Learned at level 40
- Cost
- 140 Mana
- Cast time
- Instant
Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 53. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 34. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
- 40 sec instead of 10 sec
Seal of Light · Rank 3
Forever · Learned at level 50
- Cost
- 180 Mana
- Cast time
- Instant
Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 76. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 49. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Classic Era · Learned at level 50
- Cost
- 180 Mana
- Cast time
- Instant
Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 76. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 49. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
- 40 sec instead of 10 sec
Seal of Light · Rank 4
Forever · Learned at level 60
- Cost
- 210 Mana
- Cast time
- Instant
Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 94. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 61. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Classic Era · Learned at level 60
- Cost
- 210 Mana
- Cast time
- Instant
Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 94. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 61. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
- 40 sec instead of 10 sec
Data comes from the World of Warcraft: Forever beta client. These are base values; actual effects also depend on talents, equipment and level scaling.
Other Holy Spells
- Holy Light1 from level
- Seal of Righteousness1 from level
- Purify8 from level
- Lay on Hands10 from level
- Redemption12 from level
- Blessing of Wisdom14 from level
- Consecration20 from level
- Exorcism20 from level
- Flash of Light20 from level
- Sense Undead20 from level
- Turn Undead24 from level
- Holy Shock30 from level