Psychic Scream · Rank 1
Forever · Learned at level 14
- Cost
- 100 mana
- Cast time
- Instant
- Cooldown
- cooldown time: 30 seconds
The caster psionic shrieks, causing 2 enemies within an 8-yard radius to flee for 8 seconds. Damage to fleeing targets may interrupt this effect.
Classic Era · Learned at level 14
- Cost
- 100 mana
- Cast time
- Instant
- Cooldown
- cooldown time: 30 seconds
The caster psionic shrieks, causing 2 enemies within an 8-yard radius to flee for 8 seconds. Damage to fleeing targets may interrupt this effect.
Psychic Scream · Rank 2
Forever · Learned at level 28
- Cost
- 140 mana
- Cast time
- Instant
- Cooldown
- cooldown time: 30 seconds
The caster psionic shrieks, causing 3 enemies within an 8-yard radius to flee for 8 seconds. Damage to fleeing targets may interrupt this effect.
Classic Era · Learned at level 28
- Cost
- 140 mana
- Cast time
- Instant
- Cooldown
- cooldown time: 30 seconds
The caster psionic shrieks, causing 3 enemies within an 8-yard radius to flee for 8 seconds. Damage to fleeing targets may interrupt this effect.
Psychic Scream · Rank 3
Forever · Learned at level 42
- Cost
- 180 mana
- Cast time
- Instant
- Cooldown
- cooldown time: 30 seconds
The caster psionic shrieks, causing 4 enemies within an 8-yard radius to flee for 8 seconds. Damage to fleeing targets may interrupt this effect.
Classic Era · Learned at level 42
- Cost
- 180 mana
- Cast time
- Instant
- Cooldown
- cooldown time: 30 seconds
The caster psionic shrieks, causing 4 enemies within an 8-yard radius to flee for 8 seconds. Damage to fleeing targets may interrupt this effect.
Psychic Scream · Rank 4
Forever · Learned at level 56
- Cost
- 210 mana
- Cast time
- Instant
- Cooldown
- cooldown time: 30 seconds
The caster psionic shrieks, causing 5 enemies within an 8-yard radius to flee for 8 seconds. Damage to fleeing targets may interrupt this effect.
Classic Era · Learned at level 56
- Cost
- 210 mana
- Cast time
- Instant
- Cooldown
- cooldown time: 30 seconds
The caster psionic shrieks, causing 5 enemies within an 8-yard radius to flee for 8 seconds. Damage to fleeing targets may interrupt this effect.
Data comes from the World of Warcraft: Forever beta client. These are base values; actual effects also depend on talents, equipment and level scaling.
Other Shadow Magic Spells
- Shadow Word: Pain4 from level
- Fade8 from level
- Hex of Weakness10 from level
- Mind Blast10 from level
- Touch of Weakness10 from level
- Dark Sacrifice20 from level
- Devouring Plague20 from level
- Mind Soothe20 from level
- Shadowguard20 from level
- Mind Flay20 from level
- Mind Vision22 from level
- Mind Control30 from level