Warrior · Arms

Overpower

Unchanged from Classic Era · Learned from level 12 · 4 rank records

Overpower · Rank 1

Forever · Learned at level 12

Cost
5 Rage
Range
Melee range
Cast time
Instant
Cooldown
5 sec cooldown

Instantly overpower the enemy, causing weapon damage plus 5. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried. Requires Melee Weapon

Classic Era · Learned at level 12

Cost
5 Rage
Range
Melee range
Cast time
Instant
Cooldown
5 sec cooldown

Instantly overpower the enemy, causing weapon damage plus 5. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried. Requires Melee Weapon

Overpower · Rank 2

Forever · Learned at level 28

Cost
5 Rage
Range
Melee range
Cast time
Instant
Cooldown
5 sec cooldown

Instantly overpower the enemy, causing weapon damage plus 15. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried. Requires Melee Weapon

Classic Era · Learned at level 28

Cost
5 Rage
Range
Melee range
Cast time
Instant
Cooldown
5 sec cooldown

Instantly overpower the enemy, causing weapon damage plus 15. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried. Requires Melee Weapon

Overpower · Rank 3

Forever · Learned at level 44

Cost
5 Rage
Range
Melee range
Cast time
Instant
Cooldown
5 sec cooldown

Instantly overpower the enemy, causing weapon damage plus 25. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried. Requires Melee Weapon

Classic Era · Learned at level 44

Cost
5 Rage
Range
Melee range
Cast time
Instant
Cooldown
5 sec cooldown

Instantly overpower the enemy, causing weapon damage plus 25. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried. Requires Melee Weapon

Overpower · Rank 4

Forever · Learned at level 60

Cost
5 Rage
Range
Melee range
Cast time
Instant
Cooldown
5 sec cooldown

Instantly overpower the enemy, causing weapon damage plus 35. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried. Requires Melee Weapon

Classic Era · Learned at level 60

Cost
5 Rage
Range
Melee range
Cast time
Instant
Cooldown
5 sec cooldown

Instantly overpower the enemy, causing weapon damage plus 35. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried. Requires Melee Weapon

Data comes from the World of Warcraft: Forever beta client. These are base values; actual effects also depend on talents, equipment and level scaling.

Other Arms Spells

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