Tranquility · Rank 1
Forever · Learned at level 30
- Cost
- 375 mana
- Cast time
- Channel
- Cooldown
- cooldown time: 5 minutes
Causes all party members within 20 yards to recover 91 health every 2 seconds for 10 seconds. Druids must continuously channel to sustain this spell.
Classic Era · Learned at level 30
- Cost
- 375 mana
- Cast time
- Channel
- Cooldown
- cooldown time: 5 minutes
Causes all nearby party members to recover 97 health every 2 seconds for 10 seconds. Druids must channel energy continuously to sustain spells.
- Effect Description Override
Tranquility · Rank 2
Forever · Learned at level 40
- Cost
- 505 mana
- Cast time
- Channel
- Cooldown
- cooldown time: 5 minutes
Causes all party members within 20 yards to recover 133 health every 2 seconds for 10 seconds. Druids must continuously channel to sustain this spell.
Classic Era · Learned at level 40
- Cost
- 505 mana
- Cast time
- Channel
- Cooldown
- cooldown time: 5 minutes
Causes all nearby party members to recover 142 health every 2 seconds for 10 seconds. Druids must channel energy continuously to sustain spells.
- Effect Description Override
Tranquility · Rank 3
Forever · Learned at level 50
- Cost
- 695 mana
- Cast time
- Channel
- Cooldown
- cooldown time: 5 minutes
Causes all party members within 20 yards to recover 201 health every 2 seconds for 10 seconds. Druids must continuously channel to sustain this spell.
Classic Era · Learned at level 50
- Cost
- 695 mana
- Cast time
- Channel
- Cooldown
- cooldown time: 5 minutes
Causes all nearby party members to recover 210 health every 2 seconds for 10 seconds. Druids must channel energy continuously to sustain spells.
- Effect Description Override
Tranquility · Rank 4
Forever · Learned at level 60
- Cost
- 925 mana
- Cast time
- Channel
- Cooldown
- cooldown time: 5 minutes
Restores 285 health to all party members within 20 yards every 2 seconds for 10 seconds. The druid must continue to guide to maintain this spell.
Classic Era · Learned at level 60
- Cost
- 925 mana
- Cast time
- Channel
- Cooldown
- cooldown time: 5 minutes
Causes all nearby party members to recover 294 health every 2 seconds for 10 seconds. Druids must channel energy continuously to sustain spells.
- Effect Description Override
Data comes from the World of Warcraft: Forever beta client. These are base values; actual effects also depend on talents, equipment and level scaling.
Other Renew Spells
- Healing Touch1 from level
- Mark of the Wild1 from level
- Rejuvenation4 from level
- Regrowth12 from level
- Revive12 from level
- Cure Poison14 from level
- Rebirth20 from level
- Remove Curse24 from level
- Abolish Poison26 from level
- Activate40 from level
- Wild Growth40 from level
- Gift of the Wild50 from level