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Druid · Renew

Wild Growth

Talent Spell · Learned from level 40 · 3 rank records

Spells changed

  • Classic Era does not have this spell; level 1 talent from Forever
  • The quest season has a spell of the same name

Beta Update History

Spell buffs, nerfs, and changes by beta build. Expand an entry to view retained historical rank effects.

Build 1.60.1.70707Change

Spell: Cast time 3 seconds (Previously: Instant).

View 3 ranks of historical effects

Level 1

Before update

550 mana, 40 yards range, instant cast, 6 sec cooldown. Regenerates 336 health for the target and party members within 43.5 yards in 7 sec. Heals quickly at first, slowing as feral growth nears its end.

After update

550 mana, 40 yards range, 3 sec cast time, 6 sec cooldown. Regenerates 336 health for target and party members within 43.5 yards in 7 seconds. Heals are fast at first, but slow as feral growth nears its end.

Level 2

Before update

755 mana, 40 yards away, instant cast, cooldown 6 seconds. Restores 490 health points to the target and any party members within 43.5 yards in 7 seconds. The healing effect is fast at first, but slows down as Wild Growth nears its end.

After update

755 mana, 40 yards range, 3 sec cast time, 6 sec cooldown. Regenerates 490 health for target and party members within 43.5 yards in 7 seconds. Heals are fast at first, but slow as feral growth nears its end.

Level 3

Before update

1050 mana, 40 yards range, instant cast, 6 seconds cooldown. Restores 679 health to the target and all party members within 43.5 yards over 7 seconds. The healing effect is fast at first and slows down as Wild Growth nears its end.

After update

1050 mana, 40 yards distance, 3 seconds casting time, 6 seconds cooldown. Restores 679 health points to the target and all party members within 43.5 yards in 7 seconds. The healing effect is fast at first, but slows down as wild growth nears its end.

Build 1.60.1.70450Change

Effect description rewrite.

View 3 ranks of historical effects

Level 1

Before update

550 mana, 40 yards range, instant cast, 6 sec cooldown. Regenerates 336 health for the target and party members within 43.5 yards in 7 sec. Heals quickly at first, slowing as feral growth nears its end.

After update

550 mana, 40 yards range, instant cast, 6 sec cooldown. Regenerates 336 health for the target and party members within 43.5 yards in 7 sec. Heals quickly at first, slowing as feral growth nears its end.

Level 2

Before update

755 mana, 40 yards range, instant cast, cooldown 6 seconds. Regenerates 490 health for target and party in 7 seconds. Party members must be within 43.5 yards of target. Heals faster, then slower. The closer you get to the end of wild growth, the slower you heal.

After update

755 mana, 40 yards away, instant cast, cooldown 6 seconds. Restores 490 health points to the target and any party members within 43.5 yards in 7 seconds. The healing effect is fast at first, but slows down as Wild Growth nears its end.

Level 3

Before update

1050 mana, 40 yards range, instant cast, 6 seconds cooldown. Restores a total of 679 health to the target and his squad over 7 seconds. Team members must be within 43.5 yards of the target. The treatment is fast at first and then slow. The closer to the end time of wild growth, the slower the recovery.

After update

1050 mana, 40 yards range, instant cast, 6 seconds cooldown. Restores 679 health to the target and all party members within 43.5 yards over 7 seconds. The healing effect is fast at first and slows down as Wild Growth nears its end.

Build 1.60.1.70178Change

Effect description rewrite.

View 3 ranks of historical effects

Level 1

Before update

550 mana, 40 yards range, instant cast, 6 sec cooldown. Regenerates 336 health for the target and party members within 43.5 yards in 7 sec. Heals quickly at first, slowing as feral growth nears its end.

After update

550 mana, 40 yards range, instant cast, 6 sec cooldown. Regenerates 336 health for the target and party members within 43.5 yards in 7 sec. Heals quickly at first, slowing as feral growth nears its end.

Level 2

Before update

755 mana, 40 yards away, instant cast, cooldown 6 seconds. Restores 490 health points to the target and any party members within 43.5 yards in 7 seconds. The healing effect is fast at first, but slows down as Wild Growth nears its end.

After update

755 mana, 40 yards range, instant cast, cooldown 6 seconds. Regenerates 490 health for target and party in 7 seconds. Party members must be within 43.5 yards of target. Heals faster, then slower. The closer you get to the end of wild growth, the slower you heal.

Level 3

Before update

1050 mana, 40 yards range, instant cast, 6 seconds cooldown. Restores 679 health to the target and all party members within 43.5 yards over 7 seconds. The healing effect is fast at first and slows down as Wild Growth nears its end.

After update

1050 mana, 40 yards range, instant cast, 6 seconds cooldown. Restores a total of 679 health to the target and his squad over 7 seconds. Team members must be within 43.5 yards of the target. The treatment is fast at first and then slow. The closer to the end time of wild growth, the slower the recovery.

Wild Growth · Rank 1

Forever · Learned at level 40

Cost
550 mana
Range
40 yards.
Cast time
Cast time 3 seconds
Cooldown
cooldown time 6 seconds

Restores 336 health for 7 seconds for the target and all party members within 43.5 yards. Heals are fast at first, but slow as feral growth nears its end.

Classic Era

This version has no spell record for this rank.

Wild Growth · Rank 2

Forever · Learned at level 50

Cost
755 mana
Range
40 yards.
Cast time
Cast time 3 seconds
Cooldown
cooldown time 6 seconds

Restores 490 health for 7 seconds for the target and all party members within 43.5 yards. Heals are fast at first, but slow as feral growth nears its end.

Classic Era

This version has no spell record for this rank.

Wild Growth · Rank 3

Forever · Learned at level 60

Cost
1050 mana
Range
40 yards.
Cast time
Cast time 3 seconds
Cooldown
cooldown time 6 seconds

Restores 679 health for 7 seconds for the target and all party members within 43.5 yards. Heals are fast at first, but slow as feral growth nears its end.

Classic Era

This version has no spell record for this rank.

Data comes from the World of Warcraft: Forever beta client. These are base values; actual effects also depend on talents, equipment and level scaling.

Other Renew Spells

View all Druid spells →