Cower · Rank 1
Forever · Learned at level 28
- Cost
- 20 Energy
- Range
- Melee range
- Cast time
- Instant
- Cooldown
- 10 sec cooldown
Cower, causing no damage but lowering your threat a small amount, making the enemy less likely to attack you.
Classic Era · Learned at level 28
- Cost
- 20 Energy
- Range
- Melee range
- Cast time
- Instant
- Cooldown
- 10 sec cooldown
Cower, causing no damage but lowering your threat a small amount, making the enemy less likely to attack you.
Cower · Rank 2
Forever · Learned at level 40
- Cost
- 20 Energy
- Range
- Melee range
- Cast time
- Instant
- Cooldown
- 10 sec cooldown
Cower, causing no damage but lowering your threat a medium amount, making the enemy less likely to attack you.
Classic Era · Learned at level 40
- Cost
- 20 Energy
- Range
- Melee range
- Cast time
- Instant
- Cooldown
- 10 sec cooldown
Cower, causing no damage but lowering your threat a medium amount, making the enemy less likely to attack you.
Cower · Rank 3
Forever · Learned at level 52
- Cost
- 20 Energy
- Range
- Melee range
- Cast time
- Instant
- Cooldown
- 10 sec cooldown
Cower, causing no damage but lowering your threat a large amount, making the enemy less likely to attack you.
Classic Era · Learned at level 52
- Cost
- 20 Energy
- Range
- Melee range
- Cast time
- Instant
- Cooldown
- 10 sec cooldown
Cower, causing no damage but lowering your threat a large amount, making the enemy less likely to attack you.
Data comes from the World of Warcraft: Forever beta client. These are base values; actual effects also depend on talents, equipment and level scaling.
Other Feral Combat Spells
- Frenzied Regeneration
- Bear Form10 from level
- Demoralizing Roar10 from level
- Growl10 from level
- Maul10 from level
- Enrage12 from level
- Bash14 from level
- Aquatic Form16 from level
- Swipe16 from level
- Cat Form20 from level
- Claw20 from level
- Prowl20 from level