Demoralizing Roar · Rank 1
Forever · Learned at level 10
- Cost
- 10 points of anger
- Cast time
- Instant
Druid roars, reducing melee attack power of all nearby enemies by 56 for 30 seconds.
Classic Era · Learned at level 10
- Cost
- 10 points of anger
- Cast time
- Instant
Druid roars, reducing melee attack power of all nearby enemies by 40 for 30 seconds.
- Value: 56 (Classic Era: 40)
Demoralizing Roar · Rank 2
Forever · Learned at level 20
- Cost
- 10 points of anger
- Cast time
- Instant
Druid roars, reducing melee attack power of all nearby enemies by 88 for 30 seconds.
Classic Era · Learned at level 20
- Cost
- 10 points of anger
- Cast time
- Instant
Druid roars, reducing melee attack power of all nearby enemies by 60 for 30 seconds.
- Value: 88 (Classic Era: 60)
Demoralizing Roar · Rank 3
Forever · Learned at level 32
- Cost
- 10 points of anger
- Cast time
- Instant
Druid roars, reducing melee attack power of all nearby enemies by 105 for 30 seconds.
Classic Era · Learned at level 32
- Cost
- 10 points of anger
- Cast time
- Instant
Druid roars, reducing melee attack power of all nearby enemies by 75 for 30 seconds.
- Value: 105 (Classic Era: 75)
Demoralizing Roar · Rank 4
Forever · Learned at level 42
- Cost
- 10 points of anger
- Cast time
- Instant
Druid roars, reducing melee attack power of all nearby enemies by 158 for 30 seconds.
Classic Era · Learned at level 42
- Cost
- 10 points of anger
- Cast time
- Instant
Druid roars, reducing melee attack power of all nearby enemies by 110 for 30 seconds.
- Value: 158 (Classic Era: 110)
Demoralizing Roar · Rank 5
Forever · Learned at level 52
- Cost
- 10 points of anger
- Cast time
- Instant
Druid roars, reducing melee attack power of all nearby enemies by 204 for 30 seconds.
Classic Era · Learned at level 52
- Cost
- 10 points of anger
- Cast time
- Instant
Druid roars, reducing melee attack power of all nearby enemies by 138 for 30 seconds.
- Value: 204 (Classic Era: 138)
Data comes from the World of Warcraft: Forever beta client. These are base values; actual effects also depend on talents, equipment and level scaling.