Spell buffs, nerfs, and changes by beta build. Expand an entry to view retained historical rank effects.
Build 1.60.1.70755Change
Value: 200%(previously: 155%).
View 5 ranks of historical effects
Level 1
Before update
60 Energy, melee range, instant cast. Tear target, dealing 155% weapon damage plus 22 damage. Must be cast behind target. Reward 1 combo point.
After update
60 Energy, melee range, instant cast. Tear target, dealing 200% weapon damage plus 22 damage. Must be cast behind target. Reward 1 combo point.
Level 2
Before update
60 Energy, melee range, instant cast. Tear target, dealing 155% weapon damage plus 32 damage. Must be cast behind target. Reward 1 combo point.
After update
60 Energy, melee range, instant cast. Tear target, dealing 200% weapon damage plus 32 damage. Must be cast behind target. Reward 1 combo point.
Level 3
Before update
60 points of energy, close combat range, instant cast. Tear the target, causing 155% of weapon damage plus 44 points of damage. Must be launched behind the target. Reward 1 combo point.
After update
60 Energy, melee range, instant cast. Tear target, dealing 200% weapon damage plus 44 damage. Must be cast behind target. Reward 1 combo point.
Level 4
Before update
60 Energy, melee range, instant cast. Tear target, dealing 155% weapon damage plus 64 damage. Must be cast behind target. Reward 1 combo point.
After update
60 Energy, melee range, instant cast. Tear target, dealing 200% weapon damage plus 64 damage. Must be cast behind target. Reward 1 combo point.
Level 5
Before update
60 Energy, melee range, instant cast. Tear target, dealing 155% weapon damage plus 80 damage. Must be cast behind target. Reward 1 combo point.
After update
60 Energy, melee range, instant cast. Tear target, dealing 200% weapon damage plus 80 damage. Must be cast behind target. Reward 1 combo point.
60 Energy, melee range, instant cast. Tear target, dealing 155% weapon damage plus 54 damage. Must be cast behind target. Reward 1 combo point.
After update
60 Energy, melee range, instant cast. Tear target, dealing 155% weapon damage plus 22 damage. Must be cast behind target. Reward 1 combo point.
Level 2
Before update
60 Energy, melee range, instant cast. Tear target, dealing 155% weapon damage plus 72 damage. Must be cast behind target. Reward 1 combo point.
After update
60 Energy, melee range, instant cast. Tear target, dealing 155% weapon damage plus 32 damage. Must be cast behind target. Reward 1 combo point.
Level 3
Before update
60 Energy, melee range, instant cast. Tear target, dealing 155% weapon damage plus 99 damage. Must be cast behind target. Reward 1 combo point.
After update
60 points of energy, close combat range, instant cast. Tear the target, causing 155% of weapon damage plus 44 points of damage. Must be launched behind the target. Reward 1 combo point.
Level 4
Before update
60 Energy, melee range, instant cast. Tear target, dealing 155% weapon damage plus 144 damage. Must be cast behind target. Reward 1 combo point.
After update
60 Energy, melee range, instant cast. Tear target, dealing 155% weapon damage plus 64 damage. Must be cast behind target. Reward 1 combo point.
Level 5
Before update
60 Energy, melee range, instant cast. Tear target, dealing 155% weapon damage plus 180 damage. Must be cast behind target. Reward 1 combo point.
After update
60 Energy, melee range, instant cast. Tear target, dealing 155% weapon damage plus 80 damage. Must be cast behind target. Reward 1 combo point.
Shred · Rank 1
Forever · Learned at level 20
Cost
60 Energy
Range
melee range
Cast time
Instant
Tear a target, dealing 200% weapon damage plus 22 damage. Must be launched from behind the target. Reward: 1 combo point.
Classic Era · Learned at level 22
Cost
60 Energy
Range
melee range
Cast time
Instant
Tear the target, dealing 225% weapon damage plus 54 damage. Must be launched from behind the target. Reward: 1 combo point.