Spells changed
- Ranks 1, 3 differ from Classic
Ferocious Bite · Rank 1
Forever · Learned at level 32
- Cost
- 35 Energy
- Range
- Melee range
- Cast time
- Instant
Finishing move that causes damage per combo point and converts each extra point of energy into 1.0 additional damage. Damage is increased by your Attack Power. 1 point : 50-66 damage 2 points: 86-102 damage 3 points: 122-138 damage 4 points: 158-174 damage 5 points: 194-210 damage
Classic Era · Learned at level 32
- Cost
- 35 Energy
- Range
- Melee range
- Cast time
- Instant
Finishing move that causes damage per combo point and converts each extra point of energy into 1 additional damage. Damage is increased by your Attack Power. 1 point : 50-66 damage 2 points: 86-102 damage 3 points: 122-138 damage 4 points: 158-174 damage 5 points: 194-210 damage
- 1.0 instead of 1
Ferocious Bite · Rank 2
Forever · Learned at level 40
- Cost
- 35 Energy
- Range
- Melee range
- Cast time
- Instant
Finishing move that causes damage per combo point and converts each extra point of energy into 1.5 additional damage. Damage is increased by your Attack Power. 1 point : 79-103 damage 2 points: 138-162 damage 3 points: 197-221 damage 4 points: 256-280 damage 5 points: 315-339 damage
Classic Era · Learned at level 40
- Cost
- 35 Energy
- Range
- Melee range
- Cast time
- Instant
Finishing move that causes damage per combo point and converts each extra point of energy into 1.5 additional damage. Damage is increased by your Attack Power. 1 point : 79-103 damage 2 points: 138-162 damage 3 points: 197-221 damage 4 points: 256-280 damage 5 points: 315-339 damage
Ferocious Bite · Rank 3
Forever · Learned at level 48
- Cost
- 35 Energy
- Range
- Melee range
- Cast time
- Instant
Finishing move that causes damage per combo point and converts each extra point of energy into 2.0 additional damage. Damage is increased by your Attack Power. 1 point : 122-162 damage 2 points: 214-254 damage 3 points: 306-346 damage 4 points: 398-438 damage 5 points: 490-530 damage
Classic Era · Learned at level 48
- Cost
- 35 Energy
- Range
- Melee range
- Cast time
- Instant
Finishing move that causes damage per combo point and converts each extra point of energy into 2 additional damage. Damage is increased by your Attack Power. 1 point : 122-162 damage 2 points: 214-254 damage 3 points: 306-346 damage 4 points: 398-438 damage 5 points: 490-530 damage
- 2.0 instead of 2
Ferocious Bite · Rank 4
Forever · Learned at level 56
- Cost
- 35 Energy
- Range
- Melee range
- Cast time
- Instant
Finishing move that causes damage per combo point and converts each extra point of energy into 2.5 additional damage. Damage is increased by your Attack Power. 1 point : 173-223 damage 2 points: 301-351 damage 3 points: 429-479 damage 4 points: 557-607 damage 5 points: 685-735 damage
Classic Era · Learned at level 56
- Cost
- 35 Energy
- Range
- Melee range
- Cast time
- Instant
Finishing move that causes damage per combo point and converts each extra point of energy into 2.5 additional damage. Damage is increased by your Attack Power. 1 point : 173-223 damage 2 points: 301-351 damage 3 points: 429-479 damage 4 points: 557-607 damage 5 points: 685-735 damage
Ferocious Bite · Rank 5
Forever · Learned at level 60
- Cost
- 35 Energy
- Range
- Melee range
- Cast time
- Instant
Finishing move that causes damage per combo point and converts each extra point of energy into 2.7 additional damage. Damage is increased by your Attack Power. 1 point : 199-259 damage 2 points: 346-406 damage 3 points: 493-553 damage 4 points: 640-700 damage 5 points: 787-847 damage
Classic Era · Learned at level 60
- Cost
- 35 Energy
- Range
- Melee range
- Cast time
- Instant
Finishing move that causes damage per combo point and converts each extra point of energy into 2.7 additional damage. Damage is increased by your Attack Power. 1 point : 199-259 damage 2 points: 346-406 damage 3 points: 493-553 damage 4 points: 640-700 damage 5 points: 787-847 damage
Data comes from the World of Warcraft: Forever beta client. These are base values; actual effects also depend on talents, equipment and level scaling.
Other Feral Combat Spells
- Frenzied Regeneration
- Bear Form10 from level
- Demoralizing Roar10 from level
- Growl10 from level
- Maul10 from level
- Enrage12 from level
- Bash14 from level
- Aquatic Form16 from level
- Swipe16 from level
- Cat Form20 from level
- Claw20 from level
- Prowl20 from level