Rogue · Assassination

Eviscerate

Changed · Learned from level 1 · 9 rank records

Spells changed

  • Rank 6 differ from Classic

Eviscerate · Rank 1

Forever · Learned at level 1

Cost
35 Energy
Range
Melee range
Cast time
Instant

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 6-10 damage 2 points: 11-15 damage 3 points: 16-20 damage 4 points: 21-25 damage 5 points: 26-30 damage Requires Melee Weapon

Classic Era · Learned at level 1

Cost
35 Energy
Range
Melee range
Cast time
Instant

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 6-10 damage 2 points: 11-15 damage 3 points: 16-20 damage 4 points: 21-25 damage 5 points: 26-30 damage Requires Melee Weapon

Eviscerate · Rank 2

Forever · Learned at level 8

Cost
35 Energy
Range
Melee range
Cast time
Instant

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 14-22 damage 2 points: 25-33 damage 3 points: 36-44 damage 4 points: 47-55 damage 5 points: 58-66 damage Requires Melee Weapon

Classic Era · Learned at level 8

Cost
35 Energy
Range
Melee range
Cast time
Instant

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 14-22 damage 2 points: 25-33 damage 3 points: 36-44 damage 4 points: 47-55 damage 5 points: 58-66 damage Requires Melee Weapon

Eviscerate · Rank 3

Forever · Learned at level 16

Cost
35 Energy
Range
Melee range
Cast time
Instant

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 25-39 damage 2 points: 44-58 damage 3 points: 63-77 damage 4 points: 82-96 damage 5 points: 101-115 damage Requires Melee Weapon

Classic Era · Learned at level 16

Cost
35 Energy
Range
Melee range
Cast time
Instant

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 25-39 damage 2 points: 44-58 damage 3 points: 63-77 damage 4 points: 82-96 damage 5 points: 101-115 damage Requires Melee Weapon

Eviscerate · Rank 4

Forever · Learned at level 24

Cost
35 Energy
Range
Melee range
Cast time
Instant

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 41-61 damage 2 points: 72-92 damage 3 points: 103-123 damage 4 points: 134-154 damage 5 points: 165-185 damage Requires Melee Weapon

Classic Era · Learned at level 24

Cost
35 Energy
Range
Melee range
Cast time
Instant

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 41-61 damage 2 points: 72-92 damage 3 points: 103-123 damage 4 points: 134-154 damage 5 points: 165-185 damage Requires Melee Weapon

Eviscerate · Rank 5

Forever · Learned at level 32

Cost
35 Energy
Range
Melee range
Cast time
Instant

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 60-90 damage 2 points: 105-135 damage 3 points: 150-180 damage 4 points: 195-225 damage 5 points: 240-270 damage Requires Melee Weapon

Classic Era · Learned at level 32

Cost
35 Energy
Range
Melee range
Cast time
Instant

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 60-90 damage 2 points: 105-135 damage 3 points: 150-180 damage 4 points: 195-225 damage 5 points: 240-270 damage Requires Melee Weapon

Eviscerate · Rank 6

Forever · Learned at level 40

Cost
35 Energy
Range
Melee range
Cast time
Instant

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 93-137 damage 2 points: 164-208 damage 3 points: 235-279 damage 4 points: 306-350 damage 5 points: 377-421 damage Requires Melee Weapon

Classic Era · Learned at level 40

Cost
35 Energy
Range
Melee range
Cast time
Instant

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 99-143 damage 2 points: 176-220 damage 3 points: 253-297 damage 4 points: 330-374 damage 5 points: 407-451 damage Requires Melee Weapon

  • 93-137 instead of 99-143, 164-208 instead of 176-220, 235-279 instead of 253-297

Eviscerate · Rank 7

Forever · Learned at level 48

Cost
35 Energy
Range
Melee range
Cast time
Instant

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 144-212 damage 2 points: 254-322 damage 3 points: 364-432 damage 4 points: 474-542 damage 5 points: 584-652 damage Requires Melee Weapon

Classic Era · Learned at level 48

Cost
35 Energy
Range
Melee range
Cast time
Instant

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 144-212 damage 2 points: 254-322 damage 3 points: 364-432 damage 4 points: 474-542 damage 5 points: 584-652 damage Requires Melee Weapon

Eviscerate · Rank 8

Forever · Learned at level 56

Cost
35 Energy
Range
Melee range
Cast time
Instant

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 199-295 damage 2 points: 350-446 damage 3 points: 501-597 damage 4 points: 652-748 damage 5 points: 803-899 damage Requires Melee Weapon

Classic Era · Learned at level 56

Cost
35 Energy
Range
Melee range
Cast time
Instant

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 199-295 damage 2 points: 350-446 damage 3 points: 501-597 damage 4 points: 652-748 damage 5 points: 803-899 damage Requires Melee Weapon

Eviscerate · Rank 9

Forever · Learned at level 60

Cost
35 Energy
Range
Melee range
Cast time
Instant

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 224-332 damage 2 points: 394-502 damage 3 points: 564-672 damage 4 points: 734-842 damage 5 points: 904-1012 damage Requires Melee Weapon

Classic Era · Learned at level 60

Cost
35 Energy
Range
Melee range
Cast time
Instant

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 224-332 damage 2 points: 394-502 damage 3 points: 564-672 damage 4 points: 734-842 damage 5 points: 904-1012 damage Requires Melee Weapon

Data comes from the World of Warcraft: Forever beta client. These are base values; actual effects also depend on talents, equipment and level scaling.

Other Assassination Spells

View all Rogue spells →