Eviscerate · Rank 1
Forever · Learned at level 1
- Cost
- 35 points of energy
- Range
- melee range
- Cast time
- Instant
Finishing skill, deals damage based on combo points, damage is increased by attack power: 1 point: 6-10 points of damage 2 points: 11-15 points of damage 3 points: 16-20 damage 4:21-25 damage 5:26-30 damage
Classic Era · Learned at level 1
- Cost
- 35 points of energy
- Range
- melee range
- Cast time
- Instant
Final skill. Damage dealt based on combo points. Damage dealt will be affected by attack power bonus: 1 point: 6-10 damage 2 points: 11-15 damage 3 Points: 16-20 Damage 4 points: 21-25 damage 5 Points: 26-30 Damage
- No change in values, no change in description wording
Eviscerate · Rank 2
Forever · Learned at level 8
- Cost
- 35 points of energy
- Range
- melee range
- Cast time
- Instant
Finishing skill, deals damage based on combo points, damage is increased by attack power: 1 point: 14-22 points of damage 2 points: 25-33 points of damage 3:36-44 damage 4:47-55 damage 5:58-66 damage
Classic Era · Learned at level 8
- Cost
- 35 points of energy
- Range
- melee range
- Cast time
- Instant
Final skill. Damage dealt based on combo points. Damage dealt will be affected by attack power bonus: 1 point: 14-22 damage 2 points: 25-33 damage 3 Points: 36-44 Damage 4 Points: 47-55 Damage 5 points: 58-66 damage
- No change in values, no change in description wording
Eviscerate · Rank 3
Forever · Learned at level 16
- Cost
- 35 points of energy
- Range
- melee range
- Cast time
- Instant
Finishing skill, deals damage based on combo points, damage is increased by attack power: 1 point: 25-39 points of damage 2 points: 44-58 points of damage 3:63-77 damage 4:82-96 damage 5:101-115 damage
Classic Era · Learned at level 16
- Cost
- 35 points of energy
- Range
- melee range
- Cast time
- Instant
Final skill. Damage dealt based on combo points. Damage dealt will be affected by attack power bonus: 1 point: 25-39 damage 2 points: 44-58 damage 3 Points: 63-77 Damage 4 Points: 82-96 Damage 5 Points: 101-115 Damage
- No change in values, no change in description wording
Eviscerate · Rank 4
Forever · Learned at level 24
- Cost
- 35 points of energy
- Range
- melee range
- Cast time
- Instant
Finishing skill, deals damage based on combo points, damage is increased by attack power: 1 point: 41-61 points of damage 2 points: 72-92 points of damage 3:103-123 damage 4:134-154 damage 5:165-185 damage
Classic Era · Learned at level 24
- Cost
- 35 points of energy
- Range
- melee range
- Cast time
- Instant
Final skill. Damage dealt based on combo points. Damage dealt will be affected by attack power bonus: 1 point: 41-61 damage 2 points: 72-92 damage 3 Points: 103-123 Damage 4 Points: 134-154 Damage 5 Points: 165-185 Damage
- No change in values, no change in description wording
Eviscerate · Rank 5
Forever · Learned at level 32
- Cost
- 35 points of energy
- Range
- melee range
- Cast time
- Instant
Finishing skill, deals damage based on combo points, damage is increased by attack power: 1 point: 60-90 points of damage 2 points: 105-135 points of damage 3:150-180 damage 4 points: 195-225 damage 5:240-270 damage
Classic Era · Learned at level 32
- Cost
- 35 points of energy
- Range
- melee range
- Cast time
- Instant
Final skill. Damage dealt based on combo points. Damage dealt will be affected by attack power bonus: 1 point: 60-90 damage 2 points: 105-135 damage 3 Points: 150-180 Damage 4 Points: 195-225 Damage 5 Points: 240-270 Damage
- No change in values, no change in description wording
Eviscerate · Rank 6
Forever · Learned at level 40
- Cost
- 35 points of energy
- Range
- melee range
- Cast time
- Instant
Finishing skill, deals damage based on combo points, damage is increased by attack power: 1 point: 93-137 damage 2 points: 164-208 points of damage 3:235-279 damage 4:306-350 damage 5:377-421 damage
Classic Era · Learned at level 40
- Cost
- 35 points of energy
- Range
- melee range
- Cast time
- Instant
Final skill. Damage dealt based on combo points. Damage dealt will be affected by attack power bonus: 1 point: 99-143 damage 2 points: 176-220 damage 3 Points: 253-297 Damage 4 Points: 330-374 Damage 5 Points: 407-451 Damage
- Effect Description Override
Eviscerate · Rank 7
Forever · Learned at level 48
- Cost
- 35 points of energy
- Range
- melee range
- Cast time
- Instant
Finishing skill, deals damage based on combo points, damage is increased by attack power: 1 point: 144-212 points of damage 2 points: 254-322 points of damage 3:364-432 damage 4:474-542 damage 5:584 - 652 damage
Classic Era · Learned at level 48
- Cost
- 35 points of energy
- Range
- melee range
- Cast time
- Instant
Final skill. Damage dealt based on combo points. Damage dealt will be affected by attack power bonus: 1 point: 144-212 damage 2 points: 254-322 damage 3 Points: 364-432 Damage 4 Points: 474-542 Damage 5 Points: 584 - 652 Damage
- No change in values, no change in description wording
Eviscerate · Rank 8
Forever · Learned at level 56
- Cost
- 35 points of energy
- Range
- melee range
- Cast time
- Instant
Finishing skill, deals damage based on combo points, damage is increased by attack power: 1 point: 199-295 points of damage 2 points: 350-446 points of damage 3:501-597 damage 4:652-748 damage 5:803 - 899 damage
Classic Era · Learned at level 56
- Cost
- 35 points of energy
- Range
- melee range
- Cast time
- Instant
Final skill. Damage dealt based on combo points. Damage dealt will be affected by attack power bonus: 1 point: 199-295 damage 2 points: 350-446 damage 3 Points: 501-597 Damage 4 Points: 652-748 Damage 5 Points: 803 - 899 Damage
- No change in values, no change in description wording
Eviscerate · Rank 9
Forever · Learned at level 60
- Cost
- 35 points of energy
- Range
- melee range
- Cast time
- Instant
Finishing skill, deals damage based on combo points, damage is increased by attack power: 1 point: 224-332 points of damage 2 points: 394-502 points of damage 3:564-672 damage 4:734-842 damage 5:904 - 1012 damage
Classic Era · Learned at level 60
- Cost
- 35 points of energy
- Range
- melee range
- Cast time
- Instant
Final skill. Damage dealt based on combo points. Damage dealt will be affected by attack power bonus: 1 point: 224-332 damage 2 points: 394-502 damage 3 Points: 564-672 Damage 4 Points: 734-842 Damage 5 Points: 904 - 1012 Damage
- No change in values, no change in description wording
Data comes from the World of Warcraft: Forever beta client. These are base values; actual effects also depend on talents, equipment and level scaling.
Other Assassination Spells
- Slice and Dice10 from level
- Expose Armor14 from level
- Garrote14 from level
- Ambush18 from level
- Rupture20 from level
- Cheap Shot26 from level
- Kidney Shot30 from level
- Mutilate40 from level
- Cold Blood