Spells changed
- Rank 6 differ from Classic
Eviscerate · Rank 1
Forever · Learned at level 1
- Cost
- 35 Energy
- Range
- Melee range
- Cast time
- Instant
Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 6-10 damage 2 points: 11-15 damage 3 points: 16-20 damage 4 points: 21-25 damage 5 points: 26-30 damage Requires Melee Weapon
Classic Era · Learned at level 1
- Cost
- 35 Energy
- Range
- Melee range
- Cast time
- Instant
Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 6-10 damage 2 points: 11-15 damage 3 points: 16-20 damage 4 points: 21-25 damage 5 points: 26-30 damage Requires Melee Weapon
Eviscerate · Rank 2
Forever · Learned at level 8
- Cost
- 35 Energy
- Range
- Melee range
- Cast time
- Instant
Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 14-22 damage 2 points: 25-33 damage 3 points: 36-44 damage 4 points: 47-55 damage 5 points: 58-66 damage Requires Melee Weapon
Classic Era · Learned at level 8
- Cost
- 35 Energy
- Range
- Melee range
- Cast time
- Instant
Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 14-22 damage 2 points: 25-33 damage 3 points: 36-44 damage 4 points: 47-55 damage 5 points: 58-66 damage Requires Melee Weapon
Eviscerate · Rank 3
Forever · Learned at level 16
- Cost
- 35 Energy
- Range
- Melee range
- Cast time
- Instant
Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 25-39 damage 2 points: 44-58 damage 3 points: 63-77 damage 4 points: 82-96 damage 5 points: 101-115 damage Requires Melee Weapon
Classic Era · Learned at level 16
- Cost
- 35 Energy
- Range
- Melee range
- Cast time
- Instant
Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 25-39 damage 2 points: 44-58 damage 3 points: 63-77 damage 4 points: 82-96 damage 5 points: 101-115 damage Requires Melee Weapon
Eviscerate · Rank 4
Forever · Learned at level 24
- Cost
- 35 Energy
- Range
- Melee range
- Cast time
- Instant
Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 41-61 damage 2 points: 72-92 damage 3 points: 103-123 damage 4 points: 134-154 damage 5 points: 165-185 damage Requires Melee Weapon
Classic Era · Learned at level 24
- Cost
- 35 Energy
- Range
- Melee range
- Cast time
- Instant
Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 41-61 damage 2 points: 72-92 damage 3 points: 103-123 damage 4 points: 134-154 damage 5 points: 165-185 damage Requires Melee Weapon
Eviscerate · Rank 5
Forever · Learned at level 32
- Cost
- 35 Energy
- Range
- Melee range
- Cast time
- Instant
Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 60-90 damage 2 points: 105-135 damage 3 points: 150-180 damage 4 points: 195-225 damage 5 points: 240-270 damage Requires Melee Weapon
Classic Era · Learned at level 32
- Cost
- 35 Energy
- Range
- Melee range
- Cast time
- Instant
Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 60-90 damage 2 points: 105-135 damage 3 points: 150-180 damage 4 points: 195-225 damage 5 points: 240-270 damage Requires Melee Weapon
Eviscerate · Rank 6
Forever · Learned at level 40
- Cost
- 35 Energy
- Range
- Melee range
- Cast time
- Instant
Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 93-137 damage 2 points: 164-208 damage 3 points: 235-279 damage 4 points: 306-350 damage 5 points: 377-421 damage Requires Melee Weapon
Classic Era · Learned at level 40
- Cost
- 35 Energy
- Range
- Melee range
- Cast time
- Instant
Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 99-143 damage 2 points: 176-220 damage 3 points: 253-297 damage 4 points: 330-374 damage 5 points: 407-451 damage Requires Melee Weapon
- 93-137 instead of 99-143, 164-208 instead of 176-220, 235-279 instead of 253-297
Eviscerate · Rank 7
Forever · Learned at level 48
- Cost
- 35 Energy
- Range
- Melee range
- Cast time
- Instant
Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 144-212 damage 2 points: 254-322 damage 3 points: 364-432 damage 4 points: 474-542 damage 5 points: 584-652 damage Requires Melee Weapon
Classic Era · Learned at level 48
- Cost
- 35 Energy
- Range
- Melee range
- Cast time
- Instant
Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 144-212 damage 2 points: 254-322 damage 3 points: 364-432 damage 4 points: 474-542 damage 5 points: 584-652 damage Requires Melee Weapon
Eviscerate · Rank 8
Forever · Learned at level 56
- Cost
- 35 Energy
- Range
- Melee range
- Cast time
- Instant
Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 199-295 damage 2 points: 350-446 damage 3 points: 501-597 damage 4 points: 652-748 damage 5 points: 803-899 damage Requires Melee Weapon
Classic Era · Learned at level 56
- Cost
- 35 Energy
- Range
- Melee range
- Cast time
- Instant
Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 199-295 damage 2 points: 350-446 damage 3 points: 501-597 damage 4 points: 652-748 damage 5 points: 803-899 damage Requires Melee Weapon
Eviscerate · Rank 9
Forever · Learned at level 60
- Cost
- 35 Energy
- Range
- Melee range
- Cast time
- Instant
Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 224-332 damage 2 points: 394-502 damage 3 points: 564-672 damage 4 points: 734-842 damage 5 points: 904-1012 damage Requires Melee Weapon
Classic Era · Learned at level 60
- Cost
- 35 Energy
- Range
- Melee range
- Cast time
- Instant
Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 224-332 damage 2 points: 394-502 damage 3 points: 564-672 damage 4 points: 734-842 damage 5 points: 904-1012 damage Requires Melee Weapon
Data comes from the World of Warcraft: Forever beta client. These are base values; actual effects also depend on talents, equipment and level scaling.
Other Assassination Spells
- Slice and Dice10 from level
- Expose Armor14 from level
- Garrote14 from level
- Ambush18 from level
- Rupture20 from level
- Cheap Shot26 from level
- Kidney Shot30 from level
- Mutilate30 from level
- Cold Blood
- Venom