Value: 90%(previous: 75%), 40 points (previous: 25 points), Value: 90%(previous: 75%), 57 points (previous: 36 points), Value: 90%(previous: 75%), 79 points (previous: 50 points).
View 3 ranks of historical effects
Level 1
Before update
60 Energy, melee range, instant cast. Instantly attacks with two weapons, each dealing 75% weapon damage plus 25 damage. Increases damage dealt to poisoned targets by 20%. Rewards 2 combo points.
After update
60 Energy, melee range, instant cast. Instantly attacks with two weapons, each dealing 90% weapon damage plus 40 damage. Increases damage dealt to poisoned targets by 20%. Rewards 2 combo points.
Level 2
Before update
60 Energy, melee range, instant cast. Attacks the target with two weapons at the same time, dealing 75% weapon damage, and each weapon deals 36 more damage. If the target is poisoned, the damage dealt increases by 20%. Rewards 2 combo points.
After update
60 Energy, melee range, instant cast. Attacks the target with two weapons at the same time, dealing 90% weapon damage. In addition, the damage dealt by each weapon increases by 57. If the target is poisoned, the damage dealt increases by 20%. Reward 2 combo points.
Level 3
Before update
60 Energy, melee range, instant cast. Attacks the target with two weapons at the same time, dealing 75% weapon damage. In addition, the damage dealt by each weapon increases by 50. If the target is poisoned, the damage dealt increases by 20%. Reward 2 combo points.
After update
60 Energy, melee range, instant cast. Attacks the target with two weapons at the same time, dealing 90% weapon damage, and each weapon deals 79 more damage. If the target is poisoned, the damage dealt increases by 20%. Rewards 2 combo points.