Rupture · Rank 1
Forever · Learned at level 20
- Cost
- 25 points of energy
- Range
- melee range
- Cast time
- Instant
Final skill, dealing damage over time, damage is increased by attack power. Each combo point can extend the duration: 1 point: 25 points of damage, lasting 8 seconds 2 points: 37 points of damage, lasting 10 seconds 3:51 damage for 12 seconds 4:68 damage for 14 seconds 5:87 damage for 16 seconds
Classic Era · Learned at level 20
- Cost
- 25 points of energy
- Range
- melee range
- Cast time
- Instant
Final skill. Causes the target to receive sustained damage for a period of time. The duration is determined by the combo points. The damage is affected by the attack power bonus: 1 point: 40 damage, lasts 8 seconds 2 points: 60 damage, lasts 10 seconds 3:84 damage for 12 seconds 4:112 damage for 14 seconds 5:144 damage for 16 seconds
- Effect Description Override
Rupture · Rank 2
Forever · Learned at level 28
- Cost
- 25 points of energy
- Range
- melee range
- Cast time
- Instant
Final skill, dealing damage over time, damage is increased by attack power. Each combo point can extend the duration: 1 point: 35 points of damage, lasting 8 seconds 2 points: 53 points of damage, lasting 10 seconds 3:74 damage for 12 seconds 4:99 damage for 14 seconds 5:127 damage for 16 seconds
Classic Era · Learned at level 28
- Cost
- 25 points of energy
- Range
- melee range
- Cast time
- Instant
Final skill. Causes the target to receive sustained damage for a period of time. The duration is determined by the combo points. The damage is affected by the attack power bonus: 1 point: 60 damage, lasts 8 seconds 2 points: 90 damage, lasts 10 seconds 3:126 damage for 12 seconds 4:168 damage for 14 seconds 5:216 damage for 16 seconds
- Effect Description Override
Rupture · Rank 3
Forever · Learned at level 36
- Cost
- 25 points of energy
- Range
- melee range
- Cast time
- Instant
Final skill, dealing damage over time, damage is increased by attack power. Each combo point can extend the duration: 1 point: 53 points of damage, lasting 8 seconds 2 points: 79 points of damage, lasts 10 seconds 3:109 damage for 12 seconds 4:143 damage for 14 seconds 5:183 damage, lasts 16 seconds
Classic Era · Learned at level 36
- Cost
- 25 points of energy
- Range
- melee range
- Cast time
- Instant
Final skill. Causes the target to receive sustained damage for a period of time. The duration is determined by the combo points. The damage is affected by the attack power bonus: 1 point: 88 damage, lasts 8 seconds 2 points: 130 damage, lasts 10 seconds 3:180 damage for 12 seconds 4:238 damage for 14 seconds 5:304 damage for 16 seconds
- Effect Description Override
Rupture · Rank 4
Forever · Learned at level 44
- Cost
- 25 points of energy
- Range
- melee range
- Cast time
- Instant
Final skill, dealing damage over time, damage is increased by attack power. Each combo point can extend the duration: 1 point: 76 points of damage, lasting 8 seconds 2 points: 110 points of damage, lasting 10 seconds 3:149 damage for 12 seconds 4:195 damage for 14 seconds 5:246 damage, lasts 16 seconds
Classic Era · Learned at level 44
- Cost
- 25 points of energy
- Range
- melee range
- Cast time
- Instant
Final skill. Causes the target to receive sustained damage for a period of time. The duration is determined by the combo points. The damage is affected by the attack power bonus: 1 point: 128 damage, lasts 8 seconds 2 points: 185 damage, lasts 10 seconds 3:252 damage for 12 seconds 4:329 damage for 14 seconds 5:416 damage for 16 seconds
- Effect Description Override
Rupture · Rank 5
Forever · Learned at level 52
- Cost
- 25 points of energy
- Range
- melee range
- Cast time
- Instant
Final skill, dealing damage over time, damage is increased by attack power. Each combo point can extend the duration: 1 point: 105 points of damage, lasting 8 seconds 2 points: 151 points of damage, lasts 10 seconds 3:207 damage for 12 seconds 4 points: 270 damage, lasts for 14 seconds 5:342 damage, lasts 16 seconds
Classic Era · Learned at level 52
- Cost
- 25 points of energy
- Range
- melee range
- Cast time
- Instant
Final skill. Causes the target to receive sustained damage for a period of time. The duration is determined by the combo points. The damage is affected by the attack power bonus: 1 point: 176 damage, lasts 8 seconds 2 points: 255 damage, lasts 10 seconds 3:348 Damage, Lasts for 12 seconds 4:455 damage for 14 seconds 5 points: 576 damage, lasts for 16 seconds
- Effect Description Override
Rupture · Rank 6
Forever · Learned at level 60
- Cost
- 25 points of energy
- Range
- melee range
- Cast time
- Instant
Final skill, dealing damage over time, damage is increased by attack power. Each combo point can extend the duration: 1 point: 159 points of damage, lasting 8 seconds 2 points: 222 points of damage, lasting 10 seconds 3:295 damage for 12 seconds 4 points: 377 damage, lasts for 14 seconds 5:469 damage, lasts 16 seconds
Classic Era · Learned at level 60
- Cost
- 25 points of energy
- Range
- melee range
- Cast time
- Instant
Final skill. Causes the target to receive sustained damage for a period of time. The duration is determined by the combo points. The damage is affected by the attack power bonus: 1 point: 272 damage, lasts 8 seconds 2 points: 380 damage, lasts 10 seconds 3:504 damage for 12 seconds 4 points: 644 damage, lasts for 14 seconds 5:800 damage for 16 seconds
- Effect Description Override
Data comes from the World of Warcraft: Forever beta client. These are base values; actual effects also depend on talents, equipment and level scaling.
Other Assassination Spells
- Eviscerate1 from level
- Slice and Dice10 from level
- Expose Armor14 from level
- Garrote14 from level
- Ambush18 from level
- Cheap Shot26 from level
- Kidney Shot30 from level
- Mutilate40 from level
- Cold Blood