Spells changed
- A Marksmanship talent in Classic; trained without one now
Aimed Shot · Rank 1
Forever · Learned at level 20
- Cost
- 75 Mana
- Range
- 35 yd range
- Cast time
- 2 sec cast
- Cooldown
- 6 sec cooldown
An aimed shot that increases ranged damage by 20. Aimed Shot shares its cooldown with Multi-Shot. Requires Ranged Weapon
Classic Era · Learned at level 20
- Cost
- 75 Mana
- Range
- 35 yd range
- Cast time
- 3 sec cast
- Cooldown
- 6 sec cooldown
An aimed shot that increases ranged damage by 70. Requires Ranged Weapon
- Cast time 2 sec instead of 3 sec
- 20 instead of 70, reworded
Aimed Shot · Rank 2
Forever · Learned at level 28
- Cost
- 115 Mana
- Range
- 35 yd range
- Cast time
- 2 sec cast
- Cooldown
- 6 sec cooldown
An aimed shot that increases ranged damage by 34. Aimed Shot shares its cooldown with Multi-Shot. Requires Ranged Weapon
Classic Era · Learned at level 28
- Cost
- 115 Mana
- Range
- 35 yd range
- Cast time
- 3 sec cast
- Cooldown
- 6 sec cooldown
An aimed shot that increases ranged damage by 125. Requires Ranged Weapon
- Cast time 2 sec instead of 3 sec
- 34 instead of 125, reworded
Aimed Shot · Rank 3
Forever · Learned at level 36
- Cost
- 160 Mana
- Range
- 35 yd range
- Cast time
- 2 sec cast
- Cooldown
- 6 sec cooldown
An aimed shot that increases ranged damage by 55. Aimed Shot shares its cooldown with Multi-Shot. Requires Ranged Weapon
Classic Era · Learned at level 36
- Cost
- 160 Mana
- Range
- 35 yd range
- Cast time
- 3 sec cast
- Cooldown
- 6 sec cooldown
An aimed shot that increases ranged damage by 200. Requires Ranged Weapon
- Cast time 2 sec instead of 3 sec
- 55 instead of 200, reworded
Aimed Shot · Rank 4
Forever · Learned at level 44
- Cost
- 210 Mana
- Range
- 35 yd range
- Cast time
- 2 sec cast
- Cooldown
- 6 sec cooldown
An aimed shot that increases ranged damage by 89. Aimed Shot shares its cooldown with Multi-Shot. Requires Ranged Weapon
Classic Era · Learned at level 44
- Cost
- 210 Mana
- Range
- 35 yd range
- Cast time
- 3 sec cast
- Cooldown
- 6 sec cooldown
An aimed shot that increases ranged damage by 330. Requires Ranged Weapon
- Cast time 2 sec instead of 3 sec
- 89 instead of 330, reworded
Aimed Shot · Rank 5
Forever · Learned at level 52
- Cost
- 260 Mana
- Range
- 35 yd range
- Cast time
- 2 sec cast
- Cooldown
- 6 sec cooldown
An aimed shot that increases ranged damage by 125. Aimed Shot shares its cooldown with Multi-Shot. Requires Ranged Weapon
Classic Era · Learned at level 52
- Cost
- 260 Mana
- Range
- 35 yd range
- Cast time
- 3 sec cast
- Cooldown
- 6 sec cooldown
An aimed shot that increases ranged damage by 460. Requires Ranged Weapon
- Cast time 2 sec instead of 3 sec
- 125 instead of 460, reworded
Aimed Shot · Rank 6
Forever · Learned at level 60
- Cost
- 310 Mana
- Range
- 35 yd range
- Cast time
- 2 sec cast
- Cooldown
- 6 sec cooldown
An aimed shot that increases ranged damage by 166. Aimed Shot shares its cooldown with Multi-Shot. Requires Ranged Weapon
Classic Era · Learned at level 60
- Cost
- 310 Mana
- Range
- 35 yd range
- Cast time
- 3 sec cast
- Cooldown
- 6 sec cooldown
An aimed shot that increases ranged damage by 600. Requires Ranged Weapon
- Cast time 2 sec instead of 3 sec
- 166 instead of 600, reworded
Data comes from the World of Warcraft: Forever beta client. These are base values; actual effects also depend on talents, equipment and level scaling.
Other Marksmanship Spells
- Auto Shot1 from level
- Serpent Sting4 from level
- Arcane Shot6 from level
- Hunter's Mark6 from level
- Concussive Shot8 from level
- Distracting Shot12 from level
- Multi-Shot18 from level
- Scorpid Sting22 from level
- Trueshot Aura25 from level
- Rapid Fire26 from level
- Flare32 from level
- Viper Sting36 from level