Spells changed
- A talent in Classic and in Forever
- Ranks 1 to 3 trained earlier than in Classic
- Ranks 4 to 5 new (Classic stops at rank 3)
Trueshot Aura · Rank 1
Forever · Learned at level 25
- Cost
- 180 Mana
- Cast time
- Instant
Increases the Ranged Attack Power of party members within 45 yards by 30. Lasts 30 min.
Classic Era · Learned at level 40
- Cost
- 325 Mana
- Cast time
- Instant
Increases the attack power of party members within 45 yards by 50. Lasts 30 min.
- Trained at level 25 instead of 40
- Costs 180 Mana instead of 325 Mana
- 30 instead of 50, reworded
Trueshot Aura · Rank 2
Forever · Learned at level 32
- Cost
- 245 Mana
- Cast time
- Instant
Increases the Ranged Attack Power of party members within 45 yards by 40. Lasts 30 min.
Classic Era · Learned at level 50
- Cost
- 425 Mana
- Cast time
- Instant
Increases the attack power of party members within 45 yards by 75. Lasts 30 min.
- Trained at level 32 instead of 50
- Costs 245 Mana instead of 425 Mana
- 40 instead of 75, reworded
Trueshot Aura · Rank 3
Forever · Learned at level 40
- Cost
- 325 Mana
- Cast time
- Instant
Increases the Ranged Attack Power of party members within 45 yards by 50. Lasts 30 min.
Classic Era · Learned at level 60
- Cost
- 525 Mana
- Cast time
- Instant
Increases the attack power of party members within 45 yards by 100. Lasts 30 min.
- Trained at level 40 instead of 60
- Costs 325 Mana instead of 525 Mana
- 50 instead of 100, reworded
Trueshot Aura · Rank 4
Forever · Learned at level 50
- Cost
- 425 Mana
- Cast time
- Instant
Increases the Ranged Attack Power of party members within 45 yards by 75. Lasts 30 min.
Classic Era
This version has no spell record for this rank.
Trueshot Aura · Rank 5
Forever · Learned at level 60
- Cost
- 525 Mana
- Cast time
- Instant
Increases the Ranged Attack Power of party members within 45 yards by 50. Lasts 30 min.
Classic Era
This version has no spell record for this rank.
Data comes from the World of Warcraft: Forever beta client. These are base values; actual effects also depend on talents, equipment and level scaling.
Other Marksmanship Spells
- Auto Shot1 from level
- Serpent Sting4 from level
- Arcane Shot6 from level
- Hunter's Mark6 from level
- Concussive Shot8 from level
- Distracting Shot12 from level
- Multi-Shot18 from level
- Aimed Shot20 from level
- Scorpid Sting22 from level
- Rapid Fire26 from level
- Flare32 from level
- Viper Sting36 from level