Spells changed
- Ranks 2 to 4 gone (Classic goes to rank 4)
Scorpid Sting · Spell Effects
Forever · Learned at level 22
- Cost
- 9% of base mana
- Range
- 35 yd range
Stings the target, reducing the target's chance to hit with attacks by 2% for 20 sec. Only one Sting per Hunter can be active on any one target. Requires Ranged Weapon
Classic Era · Learned at level 22
- Cost
- 70 Mana
- Range
- 35 yd range
Stings the target, reducing Strength and Agility by 20 for 20 sec. Only one Sting per Hunter can be active on any one target. Requires Ranged Weapon
- Costs 9% of base mana instead of 70 Mana
- 2% instead of 20, reworded
Data comes from the World of Warcraft: Forever beta client. These are base values; actual effects also depend on talents, equipment and level scaling.
Other Marksmanship Spells
- Auto Shot1 from level
- Serpent Sting4 from level
- Arcane Shot6 from level
- Hunter's Mark6 from level
- Concussive Shot8 from level
- Distracting Shot12 from level
- Multi-Shot18 from level
- Aimed Shot20 from level
- Trueshot Aura25 from level
- Rapid Fire26 from level
- Flare32 from level
- Viper Sting36 from level