Spells changed
- Ranks 2 to 5 gone (Classic goes to rank 5)
Multi-Shot · Spell Effects
Forever · Learned at level 18
- Cost
- 13.9% of base mana
- Range
- 35 yd range
- Cast time
- 0.5 sec cast
- Cooldown
- 6 sec cooldown
Fires several missiles, hitting 3 targets. Multi-Shot shares its cooldown with Aimed Shot. Requires Ranged Weapon
Classic Era · Learned at level 18
- Cost
- 100 Mana
- Range
- 35 yd range
- Cast time
- Instant
- Cooldown
- 10 sec cooldown
Fires several missiles, hitting 3 targets. Requires Ranged Weapon
- Costs 13.9% of base mana instead of 100 Mana
- Cast time 0.5 sec instead of Instant
- Cooldown 6 sec instead of 10 sec
- Same numbers, reworded
Data comes from the World of Warcraft: Forever beta client. These are base values; actual effects also depend on talents, equipment and level scaling.
Other Marksmanship Spells
- Auto Shot1 from level
- Serpent Sting4 from level
- Arcane Shot6 from level
- Hunter's Mark6 from level
- Concussive Shot8 from level
- Distracting Shot12 from level
- Aimed Shot20 from level
- Scorpid Sting22 from level
- Trueshot Aura25 from level
- Rapid Fire26 from level
- Flare32 from level
- Viper Sting36 from level